The Dangerous Journeys Mythus rules book includes a fairly comprehensive collection of equipment.  This list of equipment is not complete, but it is close enough for most games.  However, through the course of the Dark Mysteries Campaign, there has been a need to make tweaks and adjustments to the basic equipment, and to add magickal equipment, as well.

The following is a listing of new equipment added to the basic equipment list, with short descriptions on this page and extensive descriptions on the other ends of the links.

In the descriptions, if an item has "***" for the price, it is literally priceless, either due to the unique nature of the item, or due to its extreme scarcity.  If a price really needs to be found for the item, a baseline could be something in the neighborhood of 100,000 BUCs.  These items are never found on the open market, however.

For those weapons that list a WP formatted as "x + y", the "x" is the weapon's inherent WP.  The "y" is a bonus to BAC due to magicks.

NOTE: I am using the weapon notes defined in Mythic Masters Magazine Volume 1, Number 2.  If I can find a link, I'll add it.

{ln:Corrections for Swords}: The rationale for the house rules that change existing swords in Mythus.  There are also definitions for parts of the sword.

New or Updated Weapons

  • {ln:Orc Siege Bow 'Bow, Orc Siege}: A massive bow, larger than a Dalesian Long Bow, used by orcs in static defenses.
  • {ln:Parrying Dagger 'Dagger, Parrying}: Also called a Main Gauche, the Parrying Dagger is used in the offhand to deflect the opponent's sword.
  • {ln:Hand and a Half Sword 'Sword, Bastard}: The updated version of the Bastard Sword from the Mythus rulebook.
  • {ln:Renaissance Bastard Sword 'Sword, Bastard, Renaissance}: A late-era bastard sword equally usable for slashing or thrusting attacks.
  • {ln:Cut and Thrust Sword 'Sword, Cut & Thrust}: A late-era single-handed sword sometimes misnamed a rapier.
  • {ln:Estoc 'Sword, Estoc}: A large two-handed thrusting sword used to puncture plate armor.
  • {ln:True Rapier 'Sword, Rapier, True}: A civilian sword characterized by a fine thrusting blade and extensive hand protection (updated from Mythus).

Magickal Items and Weapons

  • {ln:Caladbolg 'Caladbolg}: A legendary Caledonian great sword (claymore) that does devastating electrical damage.
  • {ln:Darkblade 'Darkblade}: A deadly curved sword weapon wielded by the  {ln:Shadow Kindred}.
  • {ln:Drow Adamantine Breastplate}: The preferred armor of drow in garrison duty.
  • {ln:Drow Bow 'Drow Bows}: Bows made of some of the strange fungi found in Oerth's underworld near their cave-city of Erelhei Cinlu.
  • {ln:Drow Darkblade}: A sword manufactured by the drow in an attempt to improve upon the darkblade.
  • {ln:Drow Swords 'Drow Swords and Daggers}: Assorted basic {ln:adamantine} drow swords and daggers.
  • {ln:Elven Archers Pendant 'Elven Archer's Pendant}: The Elven Archer's Pendant, issued to {ln:Elven Archer 'Elven Archers}.
  • {ln:Elven Archers Quiver 'Elven Archer's Quiver}: The magickal quiver Elven Archers use.
  • {ln:Elven Long Bow}: The bow of the Elven Archers.
  • {ln:Fragarach 'Fragarach}: An ancient magickal sword that allows unerring ripostes.
  • {ln:Gas Bulg}: An ancient spear that causes grievous, always-fatal wounds.
  • {ln:Gretorixmar 'Gretorixmar}: The bastard sword of the founder of the {ln:Knights of the Sun 'Sun Knights}.
  • {ln:Karasimian Adamantine Katana}: An exemplar of Karasimian Heka-forging.
  • {ln:Life Giver}: A magickal rapier with bonuses to Parry and Damage.
  • {ln:Orc Adamantine Plate Armor}: The heavy armor of orc infantry.
  • {ln:Orc Magickal Greatsword}: The preferred weapon of elite orc warriors.
  • {ln:Rhongomyant 'Rhongomyant}: The battle spear of the {ln:Sun King}.
  • {ln:Rose Bloom}: A unique mithril dagger crafted by the alfaren (see {ln:Elf 'Elves}).